pub struct RandomnessStateUpdate {
pub epoch: u64,
pub randomness_round: RandomnessRound,
pub random_bytes: Vec<u8>,
pub randomness_obj_initial_shared_version: SequenceNumber,
}Fields§
§epoch: u64Epoch of the randomness state update transaction
randomness_round: RandomnessRoundRandomness round of the update
random_bytes: Vec<u8>Updated random bytes
The initial version of the randomness object that it was shared at.
Implementations§
Trait Implementations§
Source§impl Clone for RandomnessStateUpdate
impl Clone for RandomnessStateUpdate
Source§fn clone(&self) -> RandomnessStateUpdate
fn clone(&self) -> RandomnessStateUpdate
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for RandomnessStateUpdate
impl Debug for RandomnessStateUpdate
Source§impl<'de> Deserialize<'de> for RandomnessStateUpdate
impl<'de> Deserialize<'de> for RandomnessStateUpdate
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Hash for RandomnessStateUpdate
impl Hash for RandomnessStateUpdate
Source§impl PartialEq for RandomnessStateUpdate
impl PartialEq for RandomnessStateUpdate
Source§impl Serialize for RandomnessStateUpdate
impl Serialize for RandomnessStateUpdate
impl Eq for RandomnessStateUpdate
impl StructuralPartialEq for RandomnessStateUpdate
Auto Trait Implementations§
impl Freeze for RandomnessStateUpdate
impl RefUnwindSafe for RandomnessStateUpdate
impl Send for RandomnessStateUpdate
impl Sync for RandomnessStateUpdate
impl Unpin for RandomnessStateUpdate
impl UnwindSafe for RandomnessStateUpdate
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